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Downloads: 542
Released: Jan 2, 2009
Updated: Feb 15, 2009 by CSimpkins
Dev status: Stable Help Icon

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Application DNW-WoWGuildRoster-PA-v1.6.4
application, 493K, uploaded Feb 15, 2009 - 542 downloads

Release Notes

This release makes some changes to the rendering of the roster page. Changes to the page center around the dynamic creation of lists. Users of the guild roster will notice that empty lists will no longer render (this will be most noticable for guild rank presentation, where ranks with no members will no longer be visible), and the settings module now allows admins to set the number of lists per row.

1.6.4 list of changes (Feb-15-2009):
  • Fixed URL processing to use full Globals.NavigateURL() instead of .EditURL() - this fixes an error caused by a different .EditURL() behavior in DNN 5.0.
  • Added error messages to roster display module to help users understand why the module is blank, and suggested resolution.
  • I added a resource file (WGR-GuildRoster.resx) that is used for the roster header strings. This allows the character roster lists to be localized.

1.6.3 Semi-comprehensive list of changes:
  • Profession, Class, and Rank lists are now rendered dynamically at runtime, as opposed to at design time in the ASCX file
  • For professions, classes, and ranks that have no guild members in the that particular grouping/list, the list will be skipped/not rendered
  • Guild Rank listings will now use the Guild Rank name, instead of the rank number
  • Death Knight class will now display with the space (as 'Death Knight' instead of 'DeathKnight')
  • There is a new display option, 'Guild Ranks (All Ranks)', which will list all guild ranks. The module will then display all characters and behave similar to the ranged level listing.
  • There is a new display option, 'Guild Ranks (Rank Range)', which will then allow you to designate a min and max guild rank. The module will then display an inclusive list within the specified range and behave similar to the ranged level listing.
  • There is a new setting 'Lists per Row', that allows you to set the number of lists that are rendered per row
  • There are new ASMX web service calls to support the new guild rank options
  • Existing web services that provide counts for professions, classes, and ranks no longer iterate over the rows, they return the row count directly
  • This build includes a reworked Armory Parser DLL that should no longer be confused by the Arena PVP 'character' elements. It also now fully digests information from the Arena information.
  • Added display option 'Display Armory-Style Columns', which will always display name, level, class, race, and rank - instead of columns by setting
  • Character entry page now display name and class information
  • Character entry page now displays PvP/Arena information for 2v2, 3v3, and 5v5 teams
  • Character entry page now shows mana information along with health
  • Character entry page is now starting to use localization RESX file. The new PvP section uses this resource file, as well as a few other labels. I will convert more of the page to use the resource file, if there is interest in it's use. But this proves that it can be done.

On the back-end, I did clean-up in the controller layer to stream-line the guild roster entry pulls.

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